Resident Evil Corporate Battles REMAKE
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2F Lobby

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2F Lobby Empty 2F Lobby

Post by Admin Fri Oct 19, 2018 6:43 am

Inside this room, there are two sets of couches and a vending machine in the corner. There is also a locked desk near the door to the library. There is also a vacant hallway that leads to a broom closet and a boarded off door with a small hole in it, leading to the 2F Locker Rooms and Showers.

2F Lobby Stars_by_residentevilcbremake-dcpt0bu
(door leading to the S.T.A.R.S. Corridor)

2F Lobby Psxfin_2014_09_04_19_23_54_608_by_residentevilcbremake-dcpt0c6

2F Lobby Psxfin_2014_09_04_19_23_57_474_by_residentevilcbremake-dcpt0cg

2F Lobby Psxfin_2014_09_04_19_24_03_170__1__by_residentevilcbremake-dcpt0cp
(door leading to the 2F Showers and Locker Rooms

2F Lobby Library_by_residentevilcbremake-dcpt0br
(door leading to the Library)
Admin
Admin
Admin
Admin

Posts : 313
Join date : 2018-10-12

Character Profile
Character Type: Survivor
Condition: 'Fine' 'Fine'
Current Condition HP (5/5) :
2F Lobby Left_bar_bleue4/52F Lobby Empty_bar_bleue  (4/5)
Environment O2/Grip Strength (Depletes every turn):
2F Lobby Left_bar_bleue20/202F Lobby Empty_bar_bleue  (20/20)
Inventory Inventory:
InventoryType & Total Number or %Type & Total Number or %
Ammunition (Bullets, Shells, etc)Ammunition (Bullets, Shells, etc)15/9mm, 12/12g, 190 Magnum
Special Ammunition (Flare, Rockets, Grenades)Special Ammunition (Flare, Rockets, Grenades)30% Fuel,999Rockets, 3 flares, 5 hand grenades
Healing Items (Herbs, Medicine, F.A. Spray)Healing Items (Herbs, Medicine, F.A. Spray)Everything lol just testing it out
Important Items (Lockpicks, Keys, Key Items, etc)Important Items (Lockpicks, Keys, Key Items, etc)Pepsi?
Victims (B.O.W.)Victims (B.O.W.)Cory Orth the Forum Bitch

Current Ranged Magazine Counter (Self Edit) Current Ranged Magazine Counter (Self Edit):
2F Lobby Left_bar_bleue15/302F Lobby Empty_bar_bleue  (15/30)
Secondary Ranged Magazine Counter (Dual Wield/Secondary) Secondary Ranged Magazine Counter (Dual Wield/Secondary):
2F Lobby Left_bar_bleue6/62F Lobby Empty_bar_bleue  (6/6)

https://recorporatebattles.forumotion.com

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2F Lobby Empty Re: 2F Lobby

Post by Kaori Matsuo Sat Oct 22, 2022 1:33 am

(from here)

Kaori entered the door from the L-shaped STARS corridor, and entered the 2F lobby. The unlit vending machine directly in front of her made her not too keen on having any of its contents within later... The entire lobby was dark as hell, and she flicked on her shotgun's light again, almost jumping out of her skin as the light illuminated a dark-skinned man in front of her:

2F Lobby Unknown

He was bleeding through his bandages, and looked rather off pale, his hand slowly raising up-!

"Shit, keep that light from my face, will ya?" He rasped, his voice sounding like a painful wail.

"S-sorry about that." She says, lowering the light. He was wearing a suit, tattered in places and stained with blood- and noticed several others laying about on the couches in similar conditions. Shit... its that bad outside? She thought, being one of the 'lucky ones' who arrived before the city went to hell.

"Is the power returning...?" Asked a young woman, who had a bandaged cheek, her eyes looked so pale...

"We need candles, something..." mumbled and elderly man, who sat cross-legged on the wooden floor. She could count at least ten, rather injured people simply sitting about. She saw a couple of officers as well, thankfully, who were aiding the more seriously injured.

She didn't know what to say, and simply bit her lip and ambled around the injured at a slow pace. We really need some military attention here, these people are suffering... She thought. She didn't want to promise them anything she couldn't deliver on, so she remained silent and steadfast, heading through to the library to make her way towards the lobby.

(to here)
Kaori Matsuo
Kaori Matsuo
Level 1 'Guest'
Level 1 'Guest'

Posts : 13
Join date : 2021-03-26

Character Profile
Character Type: Survivor
Condition: 'Fine' 'Fine'
Current Condition HP (5/5) :
2F Lobby Left_bar_bleue5/52F Lobby Empty_bar_bleue  (5/5)
Environment O2/Grip Strength (Depletes every turn):
2F Lobby Left_bar_bleue120/1202F Lobby Empty_bar_bleue  (120/120)
Inventory Inventory:
InventoryType & Total Number or %Type & Total Number or %
Ammunition (Bullets, Shells, etc)Ammunition (Bullets, Shells, etc)
Special Ammunition (Flare, Rockets, Grenades)Special Ammunition (Flare, Rockets, Grenades)
Healing Items (Herbs, Medicine, F.A. Spray)Healing Items (Herbs, Medicine, F.A. Spray)
Important Items (Lockpicks, Keys, Key Items, etc)Important Items (Lockpicks, Keys, Key Items, etc)
Victims (B.O.W.)Victims (B.O.W.)

Current Ranged Magazine Counter (Self Edit) Current Ranged Magazine Counter (Self Edit):
2F Lobby Left_bar_bleue15/152F Lobby Empty_bar_bleue  (15/15)
Secondary Ranged Magazine Counter (Dual Wield/Secondary) Secondary Ranged Magazine Counter (Dual Wield/Secondary):
2F Lobby Left_bar_bleue8/82F Lobby Empty_bar_bleue  (8/8)

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