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Failed Specimen 'Albino Lurker'

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Failed Specimen 'Albino Lurker' Empty Failed Specimen 'Albino Lurker'

Post by VMaster Mon Nov 05, 2018 5:31 pm

Name: None
Nicknames: 'Albino Lurker'




Physical Description-
Height: Sits up at about four to five feet tall
Weight: at least a ton
Eyes: Yellowish Gold
Body/Physical Appearance: Appears like a giant, pot bellied toad with sheet white warty body. Unlike the smaller Lurkers, the creature retains its eyes and successfully been scaled up, all possibly from genetic mutation in the process of creating a standard Lurker.




Background-

Health Background:
Mutated due to unknown reasons, resulting in a pale white form. Retained its eyes during scale magnification, and its intelligence was also increased.




Inventory:

Valued possessions: None

Weapons: Powerful body, long, sticky tongue.

Items/Equipment: None




History:
A large white toad that escaped one of Umbrella's facilities when on its way to disposal. A failed, yet unique specimen, it is possible one of the scientists set it free before it could reach disposal or the creature's intelligence was underestimated. It is more of a sight predator compared to the standard variety of Lurkers, and due to its super size a bit more resilient. He will burst through obstacles if they are weak and if he cannot find an alternative route.




Misc.-





Skills:

-Durable: His rubbery flesh is quite durable against firearms and blunt force damage

-Projectile Tongue: Can launch its tongue nearly five feet away from its body to catch and reel in prey.

-Will add more in time
VMaster
VMaster
Level 1 'Guest'
Level 1 'Guest'

Posts : 19
Join date : 2018-11-05

Character Profile
Character Type: B.O.W.
Condition: 'Fine' 'Fine'
Current Condition HP (5/5) :
Failed Specimen 'Albino Lurker' Left_bar_bleue30/30Failed Specimen 'Albino Lurker' Empty_bar_bleue  (30/30)
Environment O2/Grip Strength (Depletes every turn):
Failed Specimen 'Albino Lurker' Left_bar_bleue300/300Failed Specimen 'Albino Lurker' Empty_bar_bleue  (300/300)
Inventory Inventory:
InventoryType & Total Number or %Type & Total Number or %
Ammunition (Bullets, Shells, etc)Ammunition (Bullets, Shells, etc)
Special Ammunition (Flare, Rockets, Grenades)Special Ammunition (Flare, Rockets, Grenades)
Healing Items (Herbs, Medicine, F.A. Spray)Healing Items (Herbs, Medicine, F.A. Spray)
Important Items (Lockpicks, Keys, Key Items, etc)Important Items (Lockpicks, Keys, Key Items, etc)
Victims (B.O.W.)Victims (B.O.W.)

Current Ranged Magazine Counter (Self Edit) Current Ranged Magazine Counter (Self Edit):
Failed Specimen 'Albino Lurker' Left_bar_bleue0/0Failed Specimen 'Albino Lurker' Empty_bar_bleue  (0/0)
Secondary Ranged Magazine Counter (Dual Wield/Secondary) Secondary Ranged Magazine Counter (Dual Wield/Secondary):
Failed Specimen 'Albino Lurker' Left_bar_bleue0/0Failed Specimen 'Albino Lurker' Empty_bar_bleue  (0/0)

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