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Cog Room for the Clock Tower

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Cog Room for the Clock Tower Empty Cog Room for the Clock Tower

Post by Admin Sat Oct 20, 2018 9:38 pm

Linked to the Main Hall's 3F balcony and a door leading into the upper floor of the RPD's Library. The cog room is composed of various machinery, gears and equipment. A cast iron door covers a dust chute that leads down to the B1 West Hall.

Cog Room for the Clock Tower Psxfin_2014_09_07_14_03_10_197_by_residentevilcbremake-dcpy2p7

Cog Room for the Clock Tower Psxfin_2014_09_07_14_23_14_575_by_residentevilcbremake-dcpy2pm

Cog Room for the Clock Tower Psxfin_2014_09_07_14_23_18_616_by_residentevilcbremake-dcpy2pt

Cog Room for the Clock Tower Psxfin_2014_09_07_14_25_13_345_by_residentevilcbremake-dcpy2q1
(The dust chute which leads to the Basement's West Hall)

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Posts : 324
Join date : 2018-10-12

Character Profile
Character Type: Survivor
Condition: 'Fine' 'Fine'
Ailments : 'Infected' 'Infected'
Other Ailments (Type it in): Inebriated, Freezing
Current Condition HP (5/5) :
Cog Room for the Clock Tower Left-bar-bleue4/5Cog Room for the Clock Tower Empty-bar-bleue  (4/5)
Endurance/O2/Grip Strength (Depletes every turn):
Cog Room for the Clock Tower Left_bar_bleue120/120Cog Room for the Clock Tower Empty_bar_bleue  (120/120)
Inventory Inventory:
InventoryType & Total Number or %Type & Total Number or %
Ammunition (Bullets, Shells, etc)Ammunition (Bullets, Shells, etc)15/9mm, 12/12g, 190 Magnum
Special Ammunition (Flare, Rockets, Grenades)Special Ammunition (Flare, Rockets, Grenades)30% Fuel,999Rockets, 3 flares, 5 hand grenades
Healing Items (Herbs, Medicine, F.A. Spray)Healing Items (Herbs, Medicine, F.A. Spray)Everything lol just testing it out
Important Items (Lockpicks, Keys, Key Items, etc)Important Items (Lockpicks, Keys, Key Items, etc)Pepsi?
Victims (B.O.W.)Victims (B.O.W.)Cory Orth the Forum Bitch

Current Ranged Magazine Counter (Self Edit) Current Ranged Magazine Counter (Self Edit):
Cog Room for the Clock Tower Left-bar-gun15/30Cog Room for the Clock Tower Empty-bar-gun1  (15/30)
Secondary Ranged Magazine Counter (Dual Wield/Secondary) Secondary Ranged Magazine Counter (Dual Wield/Secondary):
Cog Room for the Clock Tower Left-bar-gun6/6Cog Room for the Clock Tower Empty-bar-gun1  (6/6)

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