T-Abyssal EX-816 "Deep Ones"
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T-Abyssal EX-816 "Deep Ones"
Name: EX-816
Nicknames: "Deep Ones" "Cthulhu" "Octo-Men"
Physical Description-
Height: 6'6
Weight: Varies
Eyes: Varies (Typically red, sometimes glowing green)
Body/Physical Appearance: Mass produced experiment. There are some variations, but most are tall, translucent humanoids with a pliable, yet sturdy bone structure, with octopi features. They typically have four eyes, though not always, and are generally bright red in color with their translucent flesh being mostly dark, muddy brown with black spots. They have multiple tentacles, and have posable toes and thumbs, but only four digits on both hands and feet. They have tentacles that flow off their back, crotch, lips; their fingers actually contain suckers similar to their tentacles as well.
There are also those injected with Radium 66- a diluted form of R666, and a more inferior product. This causes the creature to become glowing green with bright green eyes, and gives them an ability to poison enemies with projectile fluids as well as gaseous secretions.
Background-
Health Background:
-TBA
Inventory: N/A
Valued possessions: N/A
Weapons: N/A
Items/Equipment: N/A
History:
Originally a 'flight of fancy' developed under Dr. Reiri Kamura in 1986, the creatures who resemble the popular Lovecraftian monster, Cthulhu were originally designed by splicing Human DNA with Octopods, in a similar fashion to the Hunter Series. Genetically altered to retain the best qualities of both creatures, she got as far as the successful production of the B.O.W. before killing the subject and putting it on ice.
The project was picked up again as it was brought up out of interest by Dr. Tae Yamaguchi, who reverse engineered the creature based on Kamura's findings, and made some tweaks with the T-Virus. This new experimental strain (in years to come, it would be refined into the T-Abyssal Virus) synergizes better with sea life, and the result was a larger, intelligent BOW that had a complex skeletal structure that is able to be pliable, allowing the beast, despite it's size and girth, to squeeze into very tight spaces (roughly the size of its head), much like an octopus. The creature can launch acidic bile from its palms, climb virtually any surface, has excellent night vision, and can operate some complex machines as well as make use of human tools and structures (IE doors). It.. however, isn't entirely intelligent. It will easily turn on its masters, and using control chips have proven to become ineffective.
Despite being a sea creature, it can last a long time out of water. It is also very strong, capable of snapping human bones with ease. Its primary physical attacks include strangulation, pulling and twisting limbs, body slams, coiling, and swallowing its prey whole. Suckers on its palms, feet and tentacles make trying to pry free of it a Sisyphean task...
Misc.-
Skills:
-Listed in the history, will further flesh out in a bit need to convene with mien overlords
Nicknames: "Deep Ones" "Cthulhu" "Octo-Men"
Physical Description-
Height: 6'6
Weight: Varies
Eyes: Varies (Typically red, sometimes glowing green)
Body/Physical Appearance: Mass produced experiment. There are some variations, but most are tall, translucent humanoids with a pliable, yet sturdy bone structure, with octopi features. They typically have four eyes, though not always, and are generally bright red in color with their translucent flesh being mostly dark, muddy brown with black spots. They have multiple tentacles, and have posable toes and thumbs, but only four digits on both hands and feet. They have tentacles that flow off their back, crotch, lips; their fingers actually contain suckers similar to their tentacles as well.
There are also those injected with Radium 66- a diluted form of R666, and a more inferior product. This causes the creature to become glowing green with bright green eyes, and gives them an ability to poison enemies with projectile fluids as well as gaseous secretions.
Background-
Health Background:
-TBA
Inventory: N/A
Valued possessions: N/A
Weapons: N/A
Items/Equipment: N/A
History:
Originally a 'flight of fancy' developed under Dr. Reiri Kamura in 1986, the creatures who resemble the popular Lovecraftian monster, Cthulhu were originally designed by splicing Human DNA with Octopods, in a similar fashion to the Hunter Series. Genetically altered to retain the best qualities of both creatures, she got as far as the successful production of the B.O.W. before killing the subject and putting it on ice.
The project was picked up again as it was brought up out of interest by Dr. Tae Yamaguchi, who reverse engineered the creature based on Kamura's findings, and made some tweaks with the T-Virus. This new experimental strain (in years to come, it would be refined into the T-Abyssal Virus) synergizes better with sea life, and the result was a larger, intelligent BOW that had a complex skeletal structure that is able to be pliable, allowing the beast, despite it's size and girth, to squeeze into very tight spaces (roughly the size of its head), much like an octopus. The creature can launch acidic bile from its palms, climb virtually any surface, has excellent night vision, and can operate some complex machines as well as make use of human tools and structures (IE doors). It.. however, isn't entirely intelligent. It will easily turn on its masters, and using control chips have proven to become ineffective.
Despite being a sea creature, it can last a long time out of water. It is also very strong, capable of snapping human bones with ease. Its primary physical attacks include strangulation, pulling and twisting limbs, body slams, coiling, and swallowing its prey whole. Suckers on its palms, feet and tentacles make trying to pry free of it a Sisyphean task...
Misc.-
Skills:
-Listed in the history, will further flesh out in a bit need to convene with mien overlords
Deep Ones- Level 1 'Guest'
- Posts : 1
Join date : 2022-07-02
Character Profile
Character Type: B.O.W.
Condition: 'Fine'
Current Condition HP (5/5) :
(20/20)
Environment O2/Grip Strength (Depletes every turn):
(120/120)
Inventory:Inventory Type & Total Number or % Ammunition (Bullets, Shells, etc) Special Ammunition (Flare, Rockets, Grenades) ∞ Acid Spray (20 shots) Healing Items (Herbs, Medicine, F.A. Spray) Important Items (Lockpicks, Keys, Key Items, etc) Victims (B.O.W.)
Current Ranged Magazine Counter (Self Edit):
(10/10)
Secondary Ranged Magazine Counter (Dual Wield/Secondary):
(10/10)
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